VertexLitGeneric: Difference between revisions
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===Parameters=== | ===Parameters=== | ||
* VTF Texture References | |||
: [[$bumpmap]] | |||
:: [[$bumpmapframe]] | |||
:: [[$bumptransform]] | |||
:: [[$envmapcontrast]] | |||
:: [[$envmapsaturation]] | |||
: [[$detail]] | |||
:: [[$detailframe]] (dx9) | |||
:: [[$detailscale]] | |||
: [[$envmapmask]] | |||
:: [[$envmapmaskscale]] (dx8) | |||
* Cubemap Reflections | |||
: [[$envmap]] | |||
:: [[$envmapframe]] | |||
:: [[$envmaptransform]] (dx9) | |||
:: [[$envmaptint]] | |||
:: [[$envmapmask]] | |||
::: [[$envmapmaskscale]] (dx8) | |||
* (Unknown...) | |||
* [[$albedo]] (dx9) | * [[$albedo]] (dx9) | ||
* [[$selfillumtint]] | * [[$selfillumtint]] | ||
Revision as of 18:39, 8 November 2007
vertexlitgeneric { parameters }
- A basetexture with vertex lighting.
- Used for all (MDL) model materials
Parameters
- VTF Texture References
- $bumpmap
- $detail
- $detailframe (dx9)
- $detailscale
- $envmapmask
- $envmapmaskscale (dx8)
- Cubemap Reflections
- (Unknown...)
- $albedo (dx9)
- $selfillumtint