VertexLitGeneric: Difference between revisions

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===Parameters===
===Parameters===
* VTF Texture References
: [[$bumpmap]]
:: [[$bumpmapframe]]
:: [[$bumptransform]]
:: [[$envmapcontrast]]
:: [[$envmapsaturation]]
: [[$detail]]
:: [[$detailframe]] (dx9)
:: [[$detailscale]]
: [[$envmapmask]]
:: [[$envmapmaskscale]] (dx8)
* Cubemap Reflections
: [[$envmap]]
:: [[$envmapframe]]
:: [[$envmaptransform]] (dx9)
:: [[$envmaptint]]
:: [[$envmapmask]]
::: [[$envmapmaskscale]] (dx8)
* (Unknown...)
* [[$albedo]] (dx9)
* [[$albedo]] (dx9)
* [[$selfillumtint]]
* [[$selfillumtint]]
* [[$detail]]
* [[$detailframe]] (dx9)
* [[$detailscale]]
* [[$envmap]]
* [[$envmapframe]]
* [[$envmapmask]]
* [[$envmaptransform]] (dx9)
* [[$envmapmaskscale]] (dx8)
* [[$envmaptint]]
* [[$bumpmap]]
* [[$bumpmapframe]]
* [[$bumptransform]]
* [[$envmapcontrast]]
* [[$envmapsaturation]]





Revision as of 18:39, 8 November 2007

vertexlitgeneric { parameters }
  • A basetexture with vertex lighting.
  • Used for all (MDL) model materials

Parameters

  • VTF Texture References
$bumpmap
$bumpmapframe
$bumptransform
$envmapcontrast
$envmapsaturation
$detail
$detailframe (dx9)
$detailscale
$envmapmask
$envmapmaskscale (dx8)
  • Cubemap Reflections
$envmap
$envmapframe
$envmaptransform (dx9)
$envmaptint
$envmapmask
$envmapmaskscale (dx8)