Particle Editor: Difference between revisions
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* [[Particle System Emitters|Emitters]] | * [[Particle System Emitters|Emitters]] | ||
* [[Particle System Renderers|Renderers]] | * [[Particle System Renderers|Renderers]] | ||
== General knowledge == | == General knowledge == |
Revision as of 05:35, 5 July 2008
Particle Editing Tool
General knowledge
- To run the particle editor, run the game with -tools on the commandline and select 'Particle Editor' from the tool menu on the far right.
- To load a map so you can test your particle, look to the console window at the bottom of the screen and type "map <levelname>"
- A helpful command to restart all particle systems in a level - useful when tweaking them in the editor : bind "h" = "ent_fire info_particle_system stop;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;ent_fire info_particle_system start"