Vgui: Difference between revisions

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[[Category:Glossary]][[Category:Programming]]
[[Category:Glossary]][[Category:Programming]]
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The VGUI system, which stands for '''V'''ersatile '''G'''raphical '''U'''ser '''I'''nterface, mimics most of the Windows controls but is rendered using the Source engine for both in game and out of game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization.
The VGUI system, which stands for '''V'''alve '''G'''raphical '''U'''ser '''I'''nterface, mimics most of the Windows controls but is rendered using the Source engine for both in-game and out-of-game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization.


== See Related ==
== See Related ==


[[VGUI_Documentation|VGUI Programming Documentation]]
[[VGUI_Documentation|VGUI Programming Documentation]]

Revision as of 16:12, 31 July 2005

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The VGUI system, which stands for Valve Graphical User Interface, mimics most of the Windows controls but is rendered using the Source engine for both in-game and out-of-game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization.

See Related

VGUI Programming Documentation