Zh-tw/Getting Started: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 2: Line 2:
{{first room menu:zh-tw}}
{{first room menu:zh-tw}}


# 啟動Steam並且找到'''工具''' 標籤然後啟動'''Source SDK'''。
# 啟動Steam , 找到'''工具''' 標籤接著啟動'''Source SDK'''。
# Select the engine and game you wish to use with your map。   
# Select the engine and game you wish to use with your map。   
# 啟動地圖編輯器'''Hammer''' [[Image:game_config_set.png|thumb|left|400px|按照上圖的動作選擇 Half-Life 2: Deathmatch 並且啟動 Hammer Editor。]]{{clr}}
# 啟動地圖編輯器'''Hammer''' [[Image:game_config_set.png|thumb|left|400px|按照上圖的動作選擇 Half-Life 2: Deathmatch 並且啟動 Hammer Editor。]]{{clr}}

Revision as of 04:08, 21 June 2008

  1. 啟動Steam , 找到工具 標籤接著啟動Source SDK
  2. Select the engine and game you wish to use with your map。
  3. 啟動地圖編輯器Hammer
    按照上圖的動作選擇 Half-Life 2: Deathmatch 並且啟動 Hammer Editor。
  4. File 選單裡面選擇 New
  5. An empty project will appear.
從 File 選單裡面選擇 New。
一個空白的Hammer專案。

Template:Otherlang:zh-tw Template:Otherlang:zh-tw:de, Template:Otherlang:zh-tw:ru, Template:Otherlang:zh-tw:zh-cn