Source SDK Release Notes: Difference between revisions
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(added note about SDK Beta) |
(Updated for 03/24/08 release.) |
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== Source SDK Update 03/24/2007 == | |||
== Source SDK Update | |||
== Current Known Issues == | == Current Known Issues == | ||
* | * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. | ||
* Linux makefiles shipped with the SDK are incomplete and will be updated in the next release. | |||
* | * The Particle Editor is not presently included in the Source SDK. | ||
* Updated SDK shaders are not presently included in the Source SDK. | |||
* The | |||
* | |||
Also see [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/cgi-bin/bugzilla/index.cgi Bugzilla Bug Database] for a more complete list of known issues and workarounds. | |||
== Enhancements == | == Enhancements == | ||
=== SDK | === SDK Source Code === | ||
* | * Modders can now create single player and multi-player mods based in the HL2:Episode Two source code when the engine version is set to The Orange Box. It is still possible to create mods based on HL2:Episode One. | ||
=== SDK Launcher === | === SDK Launcher === | ||
* SDK Launcher | * There is now a drop list in the SDK Launcher that allows the user to switch between engine versions. | ||
=== Hammer === | |||
* Two new lighting preview modes are available in Hammer. | |||
=== Model Viewer === | |||
* Models are automatically centered when loaded in Faceposer. | |||
== Bug fixes == | == Bug fixes == | ||
=== SDK Launcher === | |||
* Fixed crash and corrupt configurations for users that don’t own any Orange Box games. | |||
=== Hammer === | === Hammer === | ||
* Fixed crash when loading a .VMF with HL2 is set to the active game. | |||
* Fixed crash when | |||
=== | === Model Viewer === | ||
* Fixed | * Fixed crash when loading a model with HL2 set to the active game. | ||
=== Model | === Model Compiler === | ||
* | * Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine. | ||
== Previous Releases == | == Previous Releases == |
Revision as of 11:20, 24 March 2008
Source SDK Update 03/24/2007
Current Known Issues
- Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
- Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
- The Particle Editor is not presently included in the Source SDK.
- Updated SDK shaders are not presently included in the Source SDK.
Also see Source SDK Known Issues or Bugzilla Bug Database for a more complete list of known issues and workarounds.
Enhancements
SDK Source Code
- Modders can now create single player and multi-player mods based in the HL2:Episode Two source code when the engine version is set to The Orange Box. It is still possible to create mods based on HL2:Episode One.
SDK Launcher
- There is now a drop list in the SDK Launcher that allows the user to switch between engine versions.
Hammer
- Two new lighting preview modes are available in Hammer.
Model Viewer
- Models are automatically centered when loaded in Faceposer.
Bug fixes
SDK Launcher
- Fixed crash and corrupt configurations for users that don’t own any Orange Box games.
Hammer
- Fixed crash when loading a .VMF with HL2 is set to the active game.
Model Viewer
- Fixed crash when loading a model with HL2 set to the active game.
Model Compiler
- Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine.
Previous Releases
- Click here for information on previous releases.