Softimage Mod Tool: Difference between revisions

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* [http://www.edharriss.com EdHarriss.com]
* [http://www.edharriss.com EdHarriss.com]
* [http://www.noesisinteractive.com/modtoolqs/noesis_qs1.html Noesis Interactive free introduction to XSI Mod Tool 6 video tutorial]
* [http://www.noesisinteractive.com/modtoolqs/noesis_qs1.html Noesis Interactive free introduction to XSI Mod Tool 6 video tutorial]
== Quickstart guide for Max/Maya/LightWave users ==
* [http://www.xsibase.com/users/max2xsi/MAX2XSI.htm MAX to XSI Jumpstart]
* [http://www.stefandidak.com/pub/xsi1.php 3ds Max to Softimage XSI Transition Tips]
* [http://www.xsibase.com/users/rick_walia/maya2xsi_quickstart.php  Maya 2 XSI Quickstart Guide]
* [http://www.xsibase.com/users/Lightwave%20to%20XSI%20Quickstart.pdf LightWave 2 XSI Quick start (PDF)]


== Source tutorials ==
== Source tutorials ==
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* [http://www.digitaltutors.com/digital_tutors/tutorials.php?cat=xsi Digital-Tutors] - a collection of free XSI tutorials.
* [http://www.digitaltutors.com/digital_tutors/tutorials.php?cat=xsi Digital-Tutors] - a collection of free XSI tutorials.
* [http://www.noesisinteractive.com/ Noesis Interactive] - the official Valve training partner for Source Engine development.
* [http://www.noesisinteractive.com/ Noesis Interactive] - the official Valve training partner for Source Engine development.
== Quickstart guide for Max/Maya/LightWave users ==
* [http://www.xsibase.com/users/max2xsi/MAX2XSI.htm MAX to XSI Jumpstart]
* [http://www.stefandidak.com/pub/xsi1.php 3ds Max to Softimage XSI Transition Tips]
* [http://www.xsibase.com/users/rick_walia/maya2xsi_quickstart.php  Maya 2 XSI Quickstart Guide]
* [http://www.xsibase.com/users/Lightwave%20to%20XSI%20Quickstart.pdf LightWave 2 XSI Quick start (PDF)]


== Samples ==
== Samples ==

Revision as of 12:19, 21 April 2008

Mod Tool logo

WEBSITE  |  DOWNLOAD  |  LIMITATIONS

The XSI Mod Tool is a completely free version of the professional XSI modeling package. It has most of the features of the professional versions (certainly everything you'd need for mods) and allows you to export your work to Source without restriction.

General XSI tutorials

Antlion Guard model open in Mod Tool 6.

External

Source tutorials

External

Note.pngNote:File Structure in this tutorial is outdated. Replace "sourcesdk/cstrike_sample_content" with "sourcesdk_content/cstrike".
See Source SDK Files and Directory Structure for details.

Tutorials from Veazie.org

Video tutorials

Quickstart guide for Max/Maya/LightWave users

Samples

Source SDK contains various sample scenes (.scn) for XSI. See "sourcesdk_content/<game name>/modelsrc/..." for details. You can modify the models to make your own characters/weapons/vehicles.

Additionally, there is a Korin XSI Mod Tool Scene data released by nkinta. It shows how to make an Alyx replacement model with full facial animations.

External links