Func clip vphysics: Difference between revisions

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==Entity Description==
==Entity Description==
A [[Entity#Brush_entities|brush entity]] that is considered solid to [[VPhysics|vphysics]].
A [[Entity#Brush_entities|brush entity]] that is considered solid to [[VPhysics|vphysics]]; in layman's terms, an invisible wall.


==Availability==
==Availability==

Revision as of 16:41, 17 June 2007

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Entity Description

A brush entity that is considered solid to vphysics; in layman's terms, an invisible wall.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs