Plastic Warfare: Difference between revisions

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[[Image:p-w.gif|frame|right]] {{HL2}} [http://www.plastic-warfare.com/ Official Website] A mod which utilizes the SDK by allowing a singleplayer and multiplayer mod on the same base.
=Mod Overview=
[[Image:p-w.gif|none|right]] {{HL2}} [http://www.plastic-warfare.com/ Official Website] A mod which utilizes the SDK by allowing a singleplayer and multiplayer mod on the same base.


In multiplayer mode, there will be several types of gameplay.
In multiplayer mode, there will be several types of gameplay.

Revision as of 15:02, 19 August 2005

Mod Overview

Half-Life 2 Official Website A mod which utilizes the SDK by allowing a singleplayer and multiplayer mod on the same base.

In multiplayer mode, there will be several types of gameplay.

This includes cooperative play, round-based teamplay, and deathmatch.

Recruiting.jpg

This mod needs * Modelers

  • Animators
  • Another experienced programmer
  • A 2-dimensional graphics designer tsdodo@gmail.com


Plans

  • Gameplay
    • <Done> Singleplay and multiplay implemented in the game
    • <Waiting> Co-op, round-based team missions, team deathmatch, deathmatch
  • Players
    • <WIP> A set of facial expressions that they can use
    • <WIP> Grappling gun
    • <Waiting> Mouths moving during radio commands
    • <Waiting> A fall damage mode that doesn't do any
  • NPCs
    • <Done> Lag Compensation performed on NPCs with a cvar toggle
    • <Waiting> A soldier NPC that can use any of the weapons players can
Expecting some sort of merged class between the hl1 following/combine soldier/citizen classes.
  • Players & NPCs
    • <Waiting> Death creates a server-side physics prop instead of client-side ragdoll.
  • Weapons

Ideas

Feel free to drop your ideas into this list below

If approved, the idea will appear in the plans list