Getting Started: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
# Select the engine and game you wish to use with your map. | # Select the engine and game you wish to use with your map. | ||
# Launch '''Hammer''', the level editor for Source. | # Launch '''Hammer''', the level editor for Source. | ||
[[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | ||
# From the '''File''' menu, select '''New'''. | # From the '''File''' menu, select '''New'''. | ||
Revision as of 15:37, 31 March 2008
- Go to Steam's Tools tab and launch Source SDK.
- Select the engine and game you wish to use with your map.
- Launch Hammer, the level editor for Source.
- From the File menu, select New.
An empty, blank map is created, and you are ready to start building.
Template:Otherlang:en Template:Otherlang:en:de, Template:Otherlang:en:ru