Getting Started: Difference between revisions
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{{first room menu}} | {{first room menu}} | ||
Go to Steam's '''Tools''' tab and launch '''Source SDK'''. | # Go to Steam's '''Tools''' tab and launch '''Source SDK'''. | ||
# Select the engine and game you wish to use with your map. | |||
Select the engine and game you wish to use with your map. | # Launch '''Hammer''', the level editor for Source. | ||
Launch '''Hammer''', the level editor for Source. | |||
[[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} |
Revision as of 15:07, 31 March 2008
- Go to Steam's Tools tab and launch Source SDK.
- Select the engine and game you wish to use with your map.
- Launch Hammer, the level editor for Source.
The Hammer editor should now launch, and start with a blank window, ready to use.
Pick New from the File menu to create an empty map.
An empty, blank map is created, and you are ready to start building.
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