Getting Started: Difference between revisions

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Select the engine and game you wish to use with your map.
Select the engine and game you wish to use with your map.
    
    
Launch '''Hammer''', the level editor for Source:
Launch '''Hammer''', the level editor for Source.
# Double-click '''Source SDK''' in the Steam '''Tools''' menu.
# Select the game you wish to map for from the '''Current Game''' from the dropdown list in the Source SDK Launcher.
# Now double-click '''Hammer Editor''' to launch it.


[[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
[[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}

Revision as of 15:06, 31 March 2008

Go to Steam's Tools tab and launch Source SDK.

Select the engine and game you wish to use with your map.

Launch Hammer, the level editor for Source.

Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

The Hammer editor should now launch, and start with a blank window, ready to use.

Pick New from the File menu to create an empty map.

An empty, blank map is created, and you are ready to start building.

Pick New from the File Menu to create a blank map.
A new map, ready for level creation.

← [[::Category:Level Design|:Category:Level Design]]

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