Getting Started: Difference between revisions
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[[Category:Level Design]][[Category:Level Design Tutorials]] | [[Category:Level Design]][[Category:Level Design Tutorials]] | ||
{{first room menu}} | {{first room menu}} | ||
*Go to Steam's '''Tools''' tab and launch '''Source SDK'''. | |||
Select the engine and game you wish to use with your map. | Select the engine and game you wish to use with your map. | ||
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# Double-click '''Source SDK''' in the Steam '''Tools''' menu. | # Double-click '''Source SDK''' in the Steam '''Tools''' menu. | ||
# Select the game you wish to map for from the '''Current Game''' from the dropdown list in the Source SDK Launcher. | # Select the game you wish to map for from the '''Current Game''' from the dropdown list in the Source SDK Launcher. | ||
# Now double-click '''Hammer Editor''' to launch it. | # Now double-click '''Hammer Editor''' to launch it. |
Revision as of 15:03, 31 March 2008
- Go to Steam's Tools tab and launch Source SDK.
Select the engine and game you wish to use with your map.
Launch Hammer, the level editor for Source:
- Double-click Source SDK in the Steam Tools menu.
- Select the game you wish to map for from the Current Game from the dropdown list in the Source SDK Launcher.
- Now double-click Hammer Editor to launch it.
The Hammer editor should now launch, and start with a blank window, ready to use.
Pick New from the File menu to create an empty map.
An empty, blank map is created, and you are ready to start building.
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