$detail: Difference between revisions

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{{stub}}
The '''$detail''' [[VMT]] parameter specifies the [[VTF]] texture to use for adding detail to the material surface. It is a greyscale image usually used (in conjunction with "[[$detailscale]]") to add higher resolution detail to the [[$basetexture]].
The '''$detail''' [[VMT]] parameter specifies the [[VTF]] texture to use for adding detail to the material surface. It is a greyscale image usually used (in conjunction with "[[$detailscale]]") to add higher resolution detail to the [[$basetexture]].


=== Basic VMT Syntax ===
== Basic VMT syntax ==
  "$detail" "Path/DetailmapA"  
  "$detail" "Path/DetailmapA"  
* where '''<code>Path</code>''' is the filepath relative to the <code>game_directory/materials</code> folder.
* where '''<code>Path</code>''' is the filepath relative to the <code>game_directory/materials</code> folder.
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Notice the <code>.vtf</code> file extension is not used in VMT texture references.
Notice the <code>.vtf</code> file extension is not used in VMT texture references.


===Additional Parameters===
== Additional parameters ==
=====$detailscale=====
=====$detailscale=====
  "$detailscale" float  
  "$detailscale" float  
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* TO DO ... something to do with masking by the alpha channel of either [[$basetexture]] or [[$detail]]?
* TO DO ... something to do with masking by the alpha channel of either [[$basetexture]] or [[$detail]]?


=== See Also ===
== See Also ==
 


[[Category:TODO]]
[[Category:List of Shader Parameters]]
[[Category:List of Shader Parameters]]
[[Category:VMT Texture Reference]]
[[Category:VMT Texture Reference]]
[[Category:Stubs]]

Revision as of 12:05, 11 January 2008

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The $detail VMT parameter specifies the VTF texture to use for adding detail to the material surface. It is a greyscale image usually used (in conjunction with "$detailscale") to add higher resolution detail to the $basetexture.

Basic VMT syntax

"$detail" "Path/DetailmapA" 
  • where Path is the filepath relative to the game_directory/materials folder.
  • where DetailmapA is the filename; ie DetailmapA.vtf.

Notice the .vtf file extension is not used in VMT texture references.

Additional parameters

$detailscale
"$detailscale" float 

Scales $detail texture where float value is the scale factor.

$detailframe
"$detailframe" 
  • dx9
  • TO DO
$detail_alpha_mask_base_texture
"$detail_alpha_mask_base_texture" 
  • dx9
  • TO DO ... something to do with masking by the alpha channel of either $basetexture or $detail?

See Also