Teleporters: Difference between revisions
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:[[image:Rustiznotch_teleportation.jpg|thumb|none|200px|An example teleportation room.]] | :[[image:Rustiznotch_teleportation.jpg|thumb|none|200px|An example teleportation room.]] | ||
== | == Design Theory == | ||
== | ==See Also== | ||
[[Team_Fortress_2_Level_Creation|Back to Level Creation Page.]] |
Revision as of 14:21, 11 January 2008
Teleporters can be created using standard Source entities.
Tutorial - One Way Teleporter
- Create a trigger_teleport as a brush_entity and place it over where you want the teleport zone to be.
- Set the 'Remote Destination' to an arbitrary name to be set later.
- Change to the 'Flags' tab and check the 'Clients' box.
- Create an info_teleport_destination as an entity where you want the teleport zone to teleport to.
- Set the 'Name' attribute to the arbitrary name we set in the previous step.
- File:Rustiznotch teleportation.jpgAn example teleportation room.