Source SDK Release Notes: Difference between revisions
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== Source SDK Update | == Source SDK Update 01/24/2008 == | ||
== | === Getting the Source SDK Beta === | ||
To run this beta version you will need to add <code>-beta srcsdk0122</code> to your command line when you start Steam. This can be done by opening up the Windows shortcut you use to launch Steam and adding <code>-beta srcsdk0122</code> right after <code>Steam.exe</code>. Please report any issues you find [http://developer.valvesoftware.com/bugzilla in Bugzilla]. | |||
== Enhancements == | |||
=== SDK Launcher === | |||
* There is now a drop list that allows the user to switch between engine versions. No need to specify engine version as a launch option. | |||
== | === SDK Source Code === | ||
* Modders can now create single player and multi-player mods based in the '''HL2:Episode Two''' source code when the engine version is set to '''The Orange Box'''. | |||
* It is still possible to create mods based on '''HL2:Episode One''' using the legacy version of the Source Engine. | |||
=== | === Faceposer === | ||
* | * New menu option allows the user to build a scenes.image file. This allows users to add custom scenes to Orange Box games. | ||
=== | === Hammer === | ||
* | * Two new lighting preview modes are available. 'Note:' 3D Ray-traced Lighting Preview can cause Hammer to run slowly for complicated maps. | ||
== Bug fixes == | == Bug fixes == | ||
=== Hammer === | === Hammer === | ||
* | * Fixed crashes that began as a result of a Source Engine update the week of 1/7. | ||
=== SDK Launcher === | === SDK Launcher === | ||
* | * The %VProject% env var is again being dynamically set when you change the current mod in the SDK launcher. | ||
=== | === Content Creation Utilities === | ||
* | * There is no longer a need to add -nop4 to the command lines of ''studiomdl'' and ''vtex''. | ||
== Current Known Issues == | |||
* Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. | |||
* Linux makefiles shipped with the SDK are incomplete and will be updated in the next release. | |||
* The Particle Editor is not presently included in the Source SDK. | |||
See [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/bugzilla Bugzilla] for a more complete list of known issues and workarounds. | |||
== Previous Releases == | == Previous Releases == |
Revision as of 12:10, 24 January 2008
Source SDK Update 01/24/2008
Getting the Source SDK Beta
To run this beta version you will need to add -beta srcsdk0122
to your command line when you start Steam. This can be done by opening up the Windows shortcut you use to launch Steam and adding -beta srcsdk0122
right after Steam.exe
. Please report any issues you find in Bugzilla.
Enhancements
SDK Launcher
- There is now a drop list that allows the user to switch between engine versions. No need to specify engine version as a launch option.
SDK Source Code
- Modders can now create single player and multi-player mods based in the HL2:Episode Two source code when the engine version is set to The Orange Box.
- It is still possible to create mods based on HL2:Episode One using the legacy version of the Source Engine.
Faceposer
- New menu option allows the user to build a scenes.image file. This allows users to add custom scenes to Orange Box games.
Hammer
- Two new lighting preview modes are available. 'Note:' 3D Ray-traced Lighting Preview can cause Hammer to run slowly for complicated maps.
Bug fixes
Hammer
- Fixed crashes that began as a result of a Source Engine update the week of 1/7.
SDK Launcher
- The %VProject% env var is again being dynamically set when you change the current mod in the SDK launcher.
Content Creation Utilities
- There is no longer a need to add -nop4 to the command lines of studiomdl and vtex.
Current Known Issues
- Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
- Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
- The Particle Editor is not presently included in the Source SDK.
See Source SDK Known Issues or Bugzilla for a more complete list of known issues and workarounds.
Previous Releases
- Click here for information on previous releases.