Talk:Rear View Mirror: Difference between revisions

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Hi,
Hi,
My Screen is rendered on a model, which means that I cannot use the Unlittwotexture shader.
My rear view is rendered on a model, which means that I cannot use the Unlittwotexture shader.
Is there any posibility to add a refract shader over the View?
Is there any posibility to add a refract shader over the View?
The refract shader should only influence the Rear View, not the whole screen.
The refract shader should only influence the Rear View, not the whole screen.
--[[User:RedPuma|RedPuma]] 04:26, 22 Jan 2008 (PST)
--[[User:RedPuma|RedPuma]] 04:26, 22 Jan 2008 (PST)

Revision as of 05:28, 22 January 2008

I pulled out all the first person references, wiki articles aren't tutorials written by somebody personally, its more encyclopedia like text. A quick run over the english to smooth it out wouldn't go amis. And if I'm correct welcome to the wiki --Angry Beaver 17:05, 18 Dec 2006 (PST)

This is just a rotated viewport, to get a mirror you need to flip the X axis.—Zevensoft (talk) 05:52, 25 Dec 2006 (PST)
What do you mean flip the x-axis? You need to get a scene render from behind you to display..--One3yed 18:11, 25 Dec 2006 (PST)

Flickering

anyone else having trouble with flickering? know how to fix it? Unsigned comment added by Robertjaym (talkcontribs) Always sign your posts with four tildes (~~~~)

Refract Shader

Hi, My rear view is rendered on a model, which means that I cannot use the Unlittwotexture shader. Is there any posibility to add a refract shader over the View? The refract shader should only influence the Rear View, not the whole screen. --RedPuma 04:26, 22 Jan 2008 (PST)