Enumeration: Difference between revisions
Jump to navigation
Jump to search
m (Nothing to do with programming! please keep things all C++ in programming) |
m (OK I guess someone is working on this :P) |
||
| Line 1: | Line 1: | ||
[[Category:AI]] | [[Category:AI]][[Category:Programming]] | ||
{{stub}} | {{stub}} | ||
Enumeration declares an enumerated type so that comparisons can be matched against the string versions of the type. | Enumeration declares an enumerated type so that comparisons can be matched against the string versions of the type. | ||
Revision as of 07:39, 15 August 2005
Enumeration declares an enumerated type so that comparisons can be matched against the string versions of the type.
enumeration "UniqueName"
{
"key1" "value1"
"key2" "value2"
}
The code and criteria refer to enumerations with square brackets and a double colon separator, e.g.: [enumerationname::key1]
In response_rules.txt, enumeration is used to represent NPC States.
enumeration "NPCState"
{
"None" "0"
"Idle" "1"
"Alert" "2"
"Combat" "3"
"Scripted" "4"
"PlayDead" "5"
"Dead" "6"
}