Prop vehicle airboat: Difference between revisions
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m (Specified default model.) |
m (→Inputs: fixed input names) |
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Line 14: | Line 14: | ||
* '''EnableGun {{boolean}}''' | * '''EnableGun {{boolean}}''' | ||
: Enables or disables the airboat gun and associated crosshair. | : Enables or disables the airboat gun and associated crosshair. | ||
* ''' | * '''StartRotorWashForces''' | ||
: The airboat will start to be blown around by the helicopter rotor wash. | : The airboat will start to be blown around by the helicopter rotor wash. | ||
* ''' | * '''StopRotorWashForces''' | ||
: The airboat will no longer be blown around by the helicopter rotor wash. | : The airboat will no longer be blown around by the helicopter rotor wash. | ||
Revision as of 21:13, 16 September 2006
Entity Description
An airboat. (Driveable model.)
Keyvalues
- Template:Kv basedriveablevehicle
- EnableGun
- <boolean> Whether the airboat's gun is enabled or disabled.
Inputs
- Template:I basedriveablevehicle
- EnableGun <boolean>
- Enables or disables the airboat gun and associated crosshair.
- StartRotorWashForces
- The airboat will start to be blown around by the helicopter rotor wash.
- StopRotorWashForces
- The airboat will no longer be blown around by the helicopter rotor wash.