Wivenhoe: Difference between revisions

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Wivenhoe is a [[Combine]]-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.
Wivenhoe is a [[Combine]]-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.


== Screenshots ==
== Media ==
<gallery>
<gallery>
Image:WivenWeb_01.jpg|Wivenhoe screenshot - click to enlarge
Image:WivenWeb_01.jpg
Image:WivenWeb_04.jpg|Wivenhoe screenshot - click to enlarge
Image:WivenWeb_04.jpg
Image:WivenWeb_06.jpg|Wivenhoe screenshot - click to enlarge
Image:WivenWeb_06.jpg
Image:WivenWeb_13.jpg|Wivenhoe screenshot - click to enlarge
Image:WivenWeb_13.jpg
</gallery>
</gallery>



Revision as of 08:45, 24 November 2007

Template:ReleasedMod

Introduction

Wivenhoe: The fall of Ravenholm is a single-player modification for Half-Life 2, designed by Travis Draper of Brisbane, Australia.

The story is a prelude to the events of Half-Life 2 and explains various events and locations from within the game itself. The player takes part in a coordinated civilian uprising to prevent the shelling of Ravenholm, the last bastion held by the civilians in City 17.

Wivenhoe is a Combine-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.

Media

Information