User:Remmiz: Difference between revisions
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==My Work== | ==My Work== | ||
===de_nuke_rem=== | |||
de_nuke_rem was set to be a direct source port of the CS map, de_nuke. The scale and layout was set to exactly that of the original. Sadly it was lost in a hard drive failure (lessons have been learned regarding backing up) and was never released to the public. | |||
[[Image:De nuke rem2.jpg|thumb|left]] | [[Image:De nuke rem2.jpg|thumb|left]] | ||
[[Image:De nuke rem4.jpg|thumb|left]] | [[Image:De nuke rem4.jpg|thumb|left]] |
Revision as of 23:23, 10 November 2007
I am Remmiz. And this, is my user page.
My Vitals
- 20 Years Old
- Currently in College with a major in Computer Science and emphasis on Software Engineering
- Been playing Valve games since the release of Half-Life.
- Contributions to the VCD - Here
My Abilities
- Hammer: Been using since original Half-Life
- Programming: HTML, PHP, MySQL, C#, Java, C++
- Imagery: Photoshop/Photography
My Interests
- Video Games (Currently: TF2, Portal, Guitar Hero 3)
- Programming
- Cycling
- Web design
- And the college life; it's great!
My Ambitions
- I am more than happy to help anyone with a programming or level design question. When I'm not working or in class, I will usually be here.
- I hope to get a software engineering job at a major game publisher sometime after I graduate...although, I wouldn't mind being a level designer either since I enjoy both and they go hand-in-hand.
My Contacts
- Website: Remmiz.com (currently under construction)
- Steam Community Page: Steamcommunity.com/id/remmiz
- AIM: remmizmann
- E-Mail: remmiz AT(@) gmail DOT(.) com (That should prevent quite a bit of spam :)
My Randoms
- I have a stickied thread in the Steampowered CS:S forums and I get about 2-3 PMs a day from people thinking I work for Valve.
- Meow.
My Work
de_nuke_rem
de_nuke_rem was set to be a direct source port of the CS map, de_nuke. The scale and layout was set to exactly that of the original. Sadly it was lost in a hard drive failure (lessons have been learned regarding backing up) and was never released to the public.