$nocull: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
"$nocull" 1
* Make the surface two-sided.
[[Category:List of Shader Parameters]]
[[Category:List of Shader Parameters]]
[[Category:VMT Lighting]]
[[Category:Stubs]]
[[Category:Stubs]]

Revision as of 14:09, 8 November 2007

"$nocull" 1
  • Make the surface two-sided.