$bumpmap: Difference between revisions
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'''The $bumpmap | '''The $bumpmap [[VMT]] parameter specifies the [[VTF]] texture to use for the 'bump' or normalmap of the material surface.''' | ||
=== Basic VMT Syntax === | === Basic VMT Syntax === |
Revision as of 16:33, 8 November 2007
The $bumpmap VMT parameter specifies the VTF texture to use for the 'bump' or normalmap of the material surface.
Basic VMT Syntax
"$bumpmap" "Path/NormalMapA"
- where
Path
is the filepath relative togame_directory/materials
folder. - where
NormalMapA
is the filename; ieNormalMap.vtf
. - Notice the
.vtf
file extension is not used in VMT texture references.
Additional Parameters
$bumpmap2
"$bumpmap" "Path/NormalMapA" "$bumpmap2" "Path/NormalMapB"
- Used for the WorldVertexTransition shader.
See Also
- Tutorial Normal Map Creation in The GIMP