Talk:Texturing in XSI: Difference between revisions
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Warning:I had trouble with the Texture Editor until a realised that the Polygon Bleeding (Ctrl+U) button (immediately to the left of the Select Vertex (V) button, and marked with an (X) in a box) is evil. If it's depressed it will try to make you depressed too. It effectively locks you into Select Polygon mode, no matter how hard you press the Vertex or Edge buttons. This prevents you from reshaping the the UV panels - you can rotate, translate and scale the whole panel, but it won't let you, for example, elongate a panel by selecting and translating only one edge. Evil and dangerous to children. Beeswax
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Awsome Tutorial It was very helpfull and some entertaining/funny parts too lol [[User:Fiercefighter|True_Unity]] 10:59, 11 Aug 2006 (PDT) | Awsome Tutorial It was very helpfull and some entertaining/funny parts too lol [[User:Fiercefighter|True_Unity]] 10:59, 11 Aug 2006 (PDT) | ||
{{warning|I had trouble with the Texture Editor until a realised that the '''Polygon Bleeding (Ctrl+U)''' button (immediately to the left of the Select Vertex (V) button, and marked with an (X) in a box) is evil. If it's depressed it will try to make you depressed too. It effectively locks you into Select Polygon mode, no matter how hard you press the Vertex or Edge buttons. This prevents you from reshaping the the UV panels - you can rotate, translate and scale the whole panel, but it won't let you, for example, elongate a panel by selecting and translating only one edge. Evil and dangerous to children. [[User:Beeswax|Beeswax]]}} |
Revision as of 21:33, 6 November 2007
Awsome Tutorial It was very helpfull and some entertaining/funny parts too lol True_Unity 10:59, 11 Aug 2006 (PDT)
