List of HL2 Soundscapes: Difference between revisions

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[[category:Sound System]]
[[Category:Sound System]]
<div class="Section1">


245 HL2 <span class="SpellE">Soundscapes</span>
Here is a list of 245 [[Soundscapes|soundscapes]] for use in Half-Life 2. An easy way of testing them is to use the ''playsoundscape'' console command - it includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.


Note: Don't use the numbers shown.
{| cellpadding=2
 
!align=left| Name
i.e. On number 08 you would use: e3_Techdemo_06
!align=left| Description and Notes
 
|-
| ''Nothing''
 
| No DSP, no ambients
<!--[if !supportLists]--><span style="mso-list:Ignore">01)<span style="font:7.0pt "Times New Roman""</span></span><!--[endif]-->Nothing (No DSP, no <span class="SpellE">ambients</span>)
|-
 
| ''Automatic''
<!--[if !supportLists]--><span style="mso-list:Ignore">02)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->Automatic (Automatic <span class="SpellE">dsp</span> at 50% mix)
| Automatic dsp at 50% mix
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">03)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">automatic_dialog</span> {<span class="SpellE">dsp</span> "1" <span class="SpellE">dsp_volume</span> "0.5"}
| <code>automatic_dialog</code>
 
| ''dsp "1" dsp_volume "0.5"''
<!--[if !supportLists]--><span style="mso-list:Ignore">04)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_techdemo_gmanspeaking
|-
 
| <code>e3_techdemo_gmanspeaking</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">05)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_Techdemo_02 (physics room)
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">06)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_Techdemo_03
| <code>e3_Techdemo_02</code>
 
| 'Physics room'
<!--[if !supportLists]--><span style="mso-list:Ignore">07)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_Techdemo_05 (dripping cave ambient)
|-
 
| <code>e3_Techdemo_03</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">08)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_Techdemo_06 (lake)
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">09)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->e3_end
| <code>e3_Techdemo_05</code>
 
| Dripping cave ambient
<!--[if !supportLists]--><span style="mso-list:Ignore">10)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">GenericIndoor</span>
|-
 
| <code>e3_Techdemo_06</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">11)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">GenericOutdoor</span>
| Lake
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">12)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->Cabin
| <code>e3_end</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">13)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">cabin_outdoor</span>
|-
 
| <code>GenericIndoor</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">14)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">test_tvset</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">15)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.util_city
| <code>GenericOutdoor</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">16)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.city
|-
 
| <code>Cabin</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">17)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.Platform
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">18)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.Turnstyle
| <code>cabin_outdoor</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">19)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">combine.computer</span>
|-
 
| <code>test_tvset</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">20)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.Interrogation
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">21)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.TerminalSquare
| <code>d1_trainstation.util_city</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">22)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.QuietCourtyard
|-
 
| <code>d1_trainstation.city</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">23)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.Occupants
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">24)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.AppartmentCourtyard
| <code>d1_trainstation.Platform</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">25)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.Appartments
|-
 
| <code>d1_trainstation.Turnstyle</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">26)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.RaidCityvoice
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">27)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_trainstation.RaidOccupants
| <code>combine.computer</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">28)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_trainstation.RaidAppartments
|-
 
| <code>d1_trainstation.Interrogation</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">29)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">general.concrete_quiet</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">30)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.Start
| <code>d1_trainstation.TerminalSquare</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">31)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_town.Street
|-
 
| <code>d1_trainstation.QuietCourtyard</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">32)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.CorpseRoom
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">33)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_town.WoodBuilding
| <code>d1_trainstation.Occupants</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">34)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.ConcreteBuilding
|-
 
| <code>d1_trainstation.AppartmentCourtyard</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">35)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.Rooftop
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">36)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.MineshaftDown
| <code>d1_trainstation.Appartments</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">37)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.WaterCave
|-
 
| <code>d1_trainstation.RaidCityvoice</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">38)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->d1_town.HeadcrabCave
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">39)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->d1_town.CaveTunnel
| <code>d1_trainstation.RaidOccupants</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">40)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_combine_atmosphere</span>
|-
 
| <code>d1_trainstation.RaidAppartments</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">41)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.util_rubble</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">42)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_sirens</span>
| <code>general.concrete_quiet</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">43)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_light_sirens</span>
|-
 
| <code>d1_town.Start</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">44)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.util_zombie_infested</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">45)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_light_combat_atmosphere</span>
| <code>d1_town.Street</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">46)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_heavy_combat_atmosphere</span>
|-
 
| <code>d1_town.CorpseRoom</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">47)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_muffled_light_combat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">48)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_light_combat</span>
| <code>d1_town.WoodBuilding</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">49)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.util_medium_combat</span>
|-
 
| <code>d1_town.ConcreteBuilding</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">50)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.util_heavy_combat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">51)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.util_drips</span>
| <code>d1_town.Rooftop</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">52)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.util_fardrips</span>
|-
 
| <code>d1_town.MineshaftDown</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">53)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.zombie_water_room</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">54)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.car_tunnel</span>
| <code>d1_town.WaterCave</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">55)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.general_small_tunnel</span>
|-
 
| <code>d1_town.HeadcrabCave</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">56)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.car_tunnel_opensky</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">57)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.toxic_car_tunnel</span>
| <code>d1_town.CaveTunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">58)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.infested_appartments</span>
|-
 
| <code>streetwar.util_combine_atmosphere</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">59)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.general_indoor_light_combat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">60)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.general_indoor_medium_combat</span>
| <code>streetwar.util_rubble</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">61)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.general_indoor_heavy_combat</span>
|-
 
| <code>streetwar.util_sirens</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">62)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.general_outdoor_light_combat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">63)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.general_outdoor_medium_combat</span>
| <code>streetwar.util_light_sirens</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">64)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.general_outdoor_heavy_combat</span>
|-
 
| <code>streetwar.util_zombie_infested</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">65)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.destroyed_concrete_building</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">66)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.rooftop_heavy_combat</span>
| <code>streetwar.util_light_combat_atmosphere</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">67)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.control_room</span>
|-
 
| <code>streetwar.util_heavy_combat_atmosphere</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">68)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.bank_control_room</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">69)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.bank_machine_room</span>
| <code>streetwar.util_muffled_light_combat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">70)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]--><span class="SpellE">streetwar.bank_general</span>
|-
 
| <code>streetwar.util_light_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">71)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->e3_c17_01_battle
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">72)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->c17_02_street_lower_1
| <code>streetwar.util_medium_combat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">73)<span style="font:7.0pt "Times New Roman""> </span></span><!--[endif]-->c17_02_street_upper_1
|-
 
| <code>streetwar.util_heavy_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">74)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->c17_02_street_upper_2
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">75)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]-->c17_02_inside_apartments_1
| <code>streetwar.util_drips</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">76)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.underground_manhack_tunnel</span>
|-
 
| <code>streetwar.util_fardrips</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">77)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">streetwar.vertical_warehouse_arena</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">78)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_distantcombat_verylight</span>
| <code>streetwar.zombie_water_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">79)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_distantcombat_light</span>
|-
 
| <code>streetwar.car_tunnel</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">80)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_distantcombat_heavy</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">81)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_antlion_burrows</span>
| <code>streetwar.general_small_tunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">82)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_fardrips</span>
|-
 
| <code>streetwar.car_tunnel_opensky</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">83)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_drips</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">84)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_distant_trains</span>
| <code>streetwar.toxic_car_tunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">85)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_radio</span>
|-
 
| <code>streetwar.infested_appartments</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">86)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_control_room</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">87)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.citizen_camp</span>
| <code>streetwar.general_indoor_light_combat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">88)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.redlight_bunker</span>
|-
 
| <code>streetwar.general_indoor_medium_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">89)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.outdoor_courtyard</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">90)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.outdoor_courtyard_hvycombat</span>
| <code>streetwar.general_indoor_heavy_combat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">91)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.trainstation</span>
|-
 
| <code>streetwar.general_outdoor_light_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">92)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.teleport_area</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">93)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.control_room</span>
| <code>streetwar.general_outdoor_medium_combat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">94)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.control_room_simple</span>
|-
 
| <code>streetwar.general_outdoor_heavy_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">95)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.combine_wall</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">96)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_quiet_cellblock</span>
| <code>streetwar.destroyed_concrete_building</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">97)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.util_louder_cellblock</span>
|-
 
| <code>streetwar.rooftop_heavy_combat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">98)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.larger_cellblock_vlightcombat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">99)<span style="font:7.0pt "Times New Roman"">  </span></span><!--[endif]--><span class="SpellE">prison.larger_cellblock_hvycombat</span>
| <code>streetwar.control_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">100)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.larger_cellblock_lightcombat</span>
|-
 
| <code>streetwar.bank_control_room</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">101)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.general_hallway_lightcombat</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">102)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.general_hallway_vlightcombat</span>
| <code>streetwar.bank_machine_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">103)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.general_dripping_tunnel</span>
|-
 
| <code>streetwar.bank_general</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">104)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.hall_with_burrows</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">105)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.electric_water_room</span>
| <code>e3_c17_01_battle</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">106)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.laundry</span>
|-
 
| <code>c17_02_street_lower_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">107)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.watery_hallway</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">108)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.showers</span>
| <code>c17_02_street_upper_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">109)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">prison.zombie_infested</span>
|-
 
| <code>c17_02_street_upper_2</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">110)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">K_lab.LabSounds</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">111)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->E3_lab.LabSounds
| <code>c17_02_inside_apartments_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">112)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_lab_main_1
|-
 
| <code>streetwar.underground_manhack_tunnel</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">113)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_elevator_1
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">114)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_upperhall_2
| <code>streetwar.vertical_warehouse_arena</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">115)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_upperhall_1
|-
 
| <code>prison.util_distantcombat_verylight</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">116)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_lowerlab_hall_1
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">117)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_lower_corridor_1
| <code>prison.util_distantcombat_light</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">118)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_lower_ravenhall_1
|-
 
| <code>prison.util_distantcombat_heavy</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">119)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_01_lower_ravenhall_2
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">120)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_lowerlab_hall_1
| <code>prison.util_antlion_burrows</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">121)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_lower_corridor_1
|-
 
| <code>prison.util_fardrips</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">122)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_ravenshaft_1
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">123)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_ravenshaft_2
| <code>prison.util_drips</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">124)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_scrapyard_1
|-
 
| <code>prison.util_distant_trains</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">125)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->eli_02_scrapyard_2
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">126)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_headcrab_canister</span>
| <code>prison.util_radio</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">127)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_metalstress</span>
|-
 
| <code>prison.util_control_room</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">128)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_shackmetal</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">129)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_crumblycliff</span>
| <code>prison.citizen_camp</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">130)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_windgusts</span>
|-
 
| <code>prison.redlight_bunker</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">131)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_fardrips</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">132)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_birds</span>
| <code>prison.outdoor_courtyard</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">133)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_lakeshoreline</span>
|-
 
| <code>prison.outdoor_courtyard_hvycombat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">134)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_shoreline</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">135)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_distant_shoreline</span>
| <code>prison.trainstation</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">136)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.util_antlion_den</span>
|-
 
| <code>prison.teleport_area</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">137)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.general_windy_tunnel</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">138)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.general_tunnel</span>
| <code>prison.control_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">139)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.zombie_tunnel</span>
|-
 
| <code>prison.control_room_simple</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">140)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.general_oldwoodbuilding</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">141)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.general_oldwoodbuilding_with_windchimes</span>
| <code>prison.combine_wall</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">142)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.combine_controlroom_ambience</span>
|-
 
| <code>prison.util_quiet_cellblock</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">143)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.general_shoreline</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">144)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.positional_shoreline</span>
| <code>prison.util_louder_cellblock</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">145)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.shoreline_with_antlion_dens</span>
|-
 
| <code>prison.larger_cellblock_vlightcombat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">146)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.bridge_ambient</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">147)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.bridge_shack</span>
| <code>prison.larger_cellblock_hvycombat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">148)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.cliffside</span>
|-
 
| <code>prison.larger_cellblock_lightcombat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">149)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.bridge_concrete_room</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">150)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->coast.generic_ambient_01
| <code>prison.general_hallway_lightcombat</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">151)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">coast.distant_shoreline</span>
|-
 
| <code>prison.general_hallway_vlightcombat</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">152)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.silence_and_dialog
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">153)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.util_hits
| <code>prison.general_dripping_tunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">154)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.util_activity
|-
 
| <code>prison.hall_with_burrows</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">155)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.util_pods
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">156)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.deep_dropoff_inside
| <code>prison.electric_water_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">157)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.pod_vista"
|-
 
| <code>prison.laundry</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">158)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.generic
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">159)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.generic_moody
| <code>prison.watery_hallway</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">160)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.generic_moody2
|-
 
| <code>prison.showers</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">161)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.stasis_room
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">162)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.combine_ball_room
| <code>prison.zombie_infested</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">163)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.general_control_room
|-
 
| <code>K_lab.LabSounds</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">164)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.alyx_teleport_control_room
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">165)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.final_portal_chamber
| <code>E3_lab.LabSounds</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">166)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.top_of_teleport_chamber
|-
 
| <code>eli_01_lab_main_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">167)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel_01.pipe_entrance
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">168)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel_01.cliffside1
| <code>eli_01_elevator_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">169)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel_01.citadel_entrance
|-
 
| <code>eli_01_upperhall_2</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">170)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.breen_field
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">171)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.breen_hall
| <code>eli_01_upperhall_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">172)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d3_citadel.breen_office
|-
 
| <code>eli_01_lowerlab_hall_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">173)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level0 // pa invokes unrest procedures, requests player id
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">174)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level1 // player is evading, cops are summoned
| <code>eli_01_lower_corridor_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">175)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level2 // player convicted of civil disruption, city block on alert
|-
 
| <code>eli_01_lower_ravenhall_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">176)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level3 // player convicted of <span class="SpellE">anticivil</span> activity, city block punished
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">177)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level4 // citizenship revoked, cops fire at will
| <code>eli_01_lower_ravenhall_2</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">178)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->cityvoice_level5 // city looking for player
|-
 
| <code>eli_02_lowerlab_hall_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">179)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->city_searching_level1
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">180)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->city_searching_level2 // shots fired by/at player, city on alert
| <code>eli_02_lower_corridor_1</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">181)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->city_searching_level3
|-
 
| <code>eli_02_ravenshaft_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">182)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_windgusts
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">183)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_drips
| <code>eli_02_ravenshaft_2</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">184)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_fardrips
|-
 
| <code>eli_02_scrapyard_1</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">185)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_headcrab_canister
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">186)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_shoreline
| <code>eli_02_scrapyard_2</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">187)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_tunnel01
|-
 
| <code>coast.util_headcrab_canister</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">188)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_citystart
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">189)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_citadel
| <code>coast.util_metalstress</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">190)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_traincanal
|-
 
| <code>coast.util_shackmetal</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">191)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_traintunnel
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">192)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_watercanal
| <code>coast.util_crumblycliff</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">193)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_junkyard
|-
 
| <code>coast.util_windgusts</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">194)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_copcanals
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">195)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_truck_pass
| <code>coast.util_fardrips</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">196)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_barnacle_tunnel
|-
 
| <code>coast.util_birds</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">197)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_pipe_chamber
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">198)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_cop_alerted
| <code>coast.util_lakeshoreline</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">199)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.heli_slide_tunnels
|-
 
| <code>coast.util_shoreline</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">200)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.heli_attack
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">201)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.drainroom
| <code>coast.util_distant_shoreline</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">202)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.03copsattackthroughboards
|-
 
| <code>coast.util_antlion_den</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">203)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.03entrytunnel
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">204)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.steamtunnel
| <code>coast.general_windy_tunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">205)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.waterpuzzleroom
|-
 
| <code>coast.general_tunnel</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">206)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_birds
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">207)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_critters
| <code>coast.zombie_tunnel</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">208)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_tunnel_windgusts
|-
 
| <code>coast.general_oldwoodbuilding</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">209)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_critters_under_docks
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">210)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_toxic_slime
| <code>coast.general_oldwoodbuilding_with_windchimes</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">211)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.util_industrial
|-
 
| <code>coast.combine_controlroom_ambience</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">212)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.general_dripping_tunnel"
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">213)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.general_windy_tunnel
| <code>coast.general_shoreline</code>
 
| Waves crashing, wind gusting, seagulls calling
<!--[if !supportLists]--><span style="mso-list:Ignore">214)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.general_watery_tunnel
|-
 
| <code>coast.positional_shoreline</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">215)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.general_watery_tunnel_shore
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">216)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.redbarn_ambience
| <code>coast.shoreline_with_antlion_dens</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">217)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.floodgate_base_ambience
|-
 
| <code>coast.bridge_ambient</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">218)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.floodgate_machineroom
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">219)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.shore_and_reeds
| <code>coast.bridge_shack</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">220)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.spooky_infested_pipe
|-
 
| <code>coast.cliffside</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">221)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.water_tunnel_with_frogs
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">222)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals.windchimes_and_wind
| <code>coast.bridge_concrete_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">223)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_slime_outside</span>
|-
 
| <code>coast.generic_ambient_01</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">224)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_slime_tunnel</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">225)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_tunnel_dry</span>
| <code>coast.distant_shoreline</code>
 
| Distant waves breaking
<!--[if !supportLists]--><span style="mso-list:Ignore">226)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_tunnel_wet</span>
|-
 
| <code>d3_citadel.silence_and_dialog</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">227)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_canal_nowater</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">228)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_canal_water</span>
| <code>d3_citadel.util_hits</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">229)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_canal_water_industrial</span>
|-
 
| <code>d3_citadel.util_activity</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">230)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_river</span>
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">231)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_river_calm</span>
| <code>d3_citadel.util_pods</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">232)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_05_shanty_approach
|-
 
| <code>d3_citadel.deep_dropoff_inside</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">233)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_05_shanty
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">234)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_07_entry_tunnel
| <code>d3_citadel.pod_vista</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">235)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_07a_warehouse
|-
 
| <code>d3_citadel.generic</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">236)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08a_gun_tunnel_entrance
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">237)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08a_puzzle_arena
| <code>d3_citadel.generic_moody</code>
 
| Fairly loud, near-musical Citadel ambience; no combat sounds
<!--[if !supportLists]--><span style="mso-list:Ignore">238)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08a_gun_scene
|-
 
| <code>d3_citadel.generic_moody2</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">239)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08a_tunnel_exit
| Quieter Citadel ambience; no combat sounds
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">240)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_canal_water_creaking_wood</span>
| <code>d3_citadel.stasis_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">241)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]--><span class="SpellE">canals_canal_water_creaking_metal</span>
|-
 
| <code>d3_citadel.combine_ball_room</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">242)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08_entry_tunnel
|
 
|-
<!--[if !supportLists]--><span style="mso-list:Ignore">243)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08_reservoir
| <code>d3_citadel.general_control_room</code>
 
|
<!--[if !supportLists]--><span style="mso-list:Ignore">244)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08_island
|-
 
| <code>d3_citadel.alyx_teleport_control_room</code>
<!--[if !supportLists]--><span style="mso-list:Ignore">245)<span style="font:7.0pt "Times New Roman"">                      </span></span><!--[endif]-->d1_canals_08_base_interior
|
|-
| <code>d3_citadel.final_portal_chamber</code>
|
|-
| <code>d3_citadel.top_of_teleport_chamber</code>
|
|-
| <code>d3_citadel_01.pipe_entrance</code>
|
|-
| <code>d3_citadel_01.cliffside1</code>
|
|-
| <code>d3_citadel_01.citadel_entrance</code>
|
|-
| <code>d3_citadel.breen_field</code>
|
|-
| <code>d3_citadel.breen_hall</code>
|
|-
| <code>d3_citadel.breen_office</code>
|
|-
| <code>cityvoice_level0</code>
| PA system invokes unrest procedures, requests player id
|-
| <code>cityvoice_level1</code>
| Player is evading capture, cops are summoned
|-
| <code>cityvoice_level2</code>
| Player convicted of civil disruption, city block on alert
|-
| <code>cityvoice_level3</code>
| Player convicted of anticivil activity, city block punished
|-
| <code>cityvoice_level4</code>
| Citizenship revoked, cops fire at will
|-
| <code>cityvoice_level5</code>
| City looking for player
|-
| <code>city_searching_level1</code>
|
|-
| <code>city_searching_level2</code>
| Shots fired by/at player, city on alert
|-
| <code>city_searching_level3</code>
|
|-
| <code>d1_canals.util_windgusts</code>
|
|-
| <code>d1_canals.util_drips</code>
|
|-
| <code>d1_canals.util_fardrips</code>
|
|-
| <code>d1_canals.util_headcrab_canister</code>
|
|-
| <code>d1_canals.util_shoreline</code>
|
|-
| <code>d1_canals_tunnel01</code>
|
|-
| <code>d1_canals_citystart</code>
|
|-
| <code>d1_canals_citadel</code>
|
|-
| <code>d1_canals_traincanal</code>
|
|-
| <code>d1_canals_traintunnel</code>
|
|-
| <code>d1_canals_watercanal</code>
|
|-
| <code>d1_canals_junkyard</code>
|
|-
| <code>d1_canals_copcanals</code>
|
|-
| <code>d1_truck_pass</code>
|
|-
| <code>d1_canals_barnacle_tunnel</code>
|
|-
| <code>d1_canals_pipe_chamber</code>
|
|-
| <code>d1_canals_cop_alerted</code>
|
|-
| <code>d1_canals.heli_slide_tunnels</code>
|
|-
| <code>d1_canals.heli_attack</code>
|
|-
| <code>d1_canals.drainroom</code>
|
|-
| <code>d1_canals.03copsattackthroughboards</code>
|
|-
| <code>d1_canals.03entrytunnel</code>
|
|-
| <code>d1_canals.steamtunnel</code>
|
|-
| <code>d1_canals.waterpuzzleroom</code>
|
|-
| <code>d1_canals.util_birds</code>
|
|-
| <code>d1_canals.util_critters</code>
|
|-
| <code>d1_canals.util_tunnel_windgusts</code>
|
|-
| <code>d1_canals.util_critters_under_docks</code>
|
|-
| <code>d1_canals.util_toxic_slime</code>
|
|-
| <code>d1_canals.util_industrial</code>
|
|-
| <code>d1_canals.general_dripping_tunnel</code>
|
|-
| <code>d1_canals.general_windy_tunnel</code>
|
|-
| <code>d1_canals.general_watery_tunnel</code>
|
|-
| <code>d1_canals.general_watery_tunnel_shore</code>
|
|-
| <code>d1_canals.redbarn_ambience</code>
|
|-
| <code>d1_canals.floodgate_base_ambience</code>
|
|-
| <code>d1_canals.floodgate_machineroom</code>
|
|-
| <code>d1_canals.shore_and_reeds</code>
|
|-
| <code>d1_canals.spooky_infested_pipe</code>
|
|-
| <code>d1_canals.water_tunnel_with_frogs</code>
|
|-
| <code>d1_canals.windchimes_and_wind</code>
|
|-
| <code>canals_slime_outside</code>
|
|-
| <code>canals_slime_tunnel</code>
|
|-
| <code>canals_tunnel_dry</code>
|
|-
| <code>canals_tunnel_wet</code>
|
|-
| <code>canals_canal_nowater</code>
|
|-
| <code>canals_canal_water</code>
|
|-
| <code>canals_canal_water_industrial</code>
|
|-
| <code>canals_river</code>
|
|-
| <code>canals_river_calm</code>
|
|-
| <code>d1_canals_05_shanty_approach</code>
|
|-
| <code>d1_canals_05_shanty</code>
|
|-
| <code>d1_canals_07_entry_tunnel</code>
|
|-
| <code>d1_canals_07a_warehouse</code>
|
|-
| <code>d1_canals_08a_gun_tunnel_entrance</code>
|
|-
| <code>d1_canals_08a_puzzle_arena</code>
|
|-
| <code>d1_canals_08a_gun_scene</code>
|
|-
| <code>d1_canals_08a_tunnel_exit</code>
|
|-
| <code>canals_canal_water_creaking_wood</code>
|
|-
| <code>canals_canal_water_creaking_metal</code>
|
|-
| <code>d1_canals_08_entry_tunnel</code>
|
|-
| <code>d1_canals_08_reservoir</code>
|
|-
| <code>d1_canals_08_island</code>
|
|-
| <code>d1_canals_08_base_interior</code>
|
|}

Revision as of 04:29, 2 August 2005


Here is a list of 245 soundscapes for use in Half-Life 2. An easy way of testing them is to use the playsoundscape console command - it includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.

Name Description and Notes
Nothing No DSP, no ambients
Automatic Automatic dsp at 50% mix
automatic_dialog dsp "1" dsp_volume "0.5"
e3_techdemo_gmanspeaking
e3_Techdemo_02 'Physics room'
e3_Techdemo_03
e3_Techdemo_05 Dripping cave ambient
e3_Techdemo_06 Lake
e3_end
GenericIndoor
GenericOutdoor
Cabin
cabin_outdoor
test_tvset
d1_trainstation.util_city
d1_trainstation.city
d1_trainstation.Platform
d1_trainstation.Turnstyle
combine.computer
d1_trainstation.Interrogation
d1_trainstation.TerminalSquare
d1_trainstation.QuietCourtyard
d1_trainstation.Occupants
d1_trainstation.AppartmentCourtyard
d1_trainstation.Appartments
d1_trainstation.RaidCityvoice
d1_trainstation.RaidOccupants
d1_trainstation.RaidAppartments
general.concrete_quiet
d1_town.Start
d1_town.Street
d1_town.CorpseRoom
d1_town.WoodBuilding
d1_town.ConcreteBuilding
d1_town.Rooftop
d1_town.MineshaftDown
d1_town.WaterCave
d1_town.HeadcrabCave
d1_town.CaveTunnel
streetwar.util_combine_atmosphere
streetwar.util_rubble
streetwar.util_sirens
streetwar.util_light_sirens
streetwar.util_zombie_infested
streetwar.util_light_combat_atmosphere
streetwar.util_heavy_combat_atmosphere
streetwar.util_muffled_light_combat
streetwar.util_light_combat
streetwar.util_medium_combat
streetwar.util_heavy_combat
streetwar.util_drips
streetwar.util_fardrips
streetwar.zombie_water_room
streetwar.car_tunnel
streetwar.general_small_tunnel
streetwar.car_tunnel_opensky
streetwar.toxic_car_tunnel
streetwar.infested_appartments
streetwar.general_indoor_light_combat
streetwar.general_indoor_medium_combat
streetwar.general_indoor_heavy_combat
streetwar.general_outdoor_light_combat
streetwar.general_outdoor_medium_combat
streetwar.general_outdoor_heavy_combat
streetwar.destroyed_concrete_building
streetwar.rooftop_heavy_combat
streetwar.control_room
streetwar.bank_control_room
streetwar.bank_machine_room
streetwar.bank_general
e3_c17_01_battle
c17_02_street_lower_1
c17_02_street_upper_1
c17_02_street_upper_2
c17_02_inside_apartments_1
streetwar.underground_manhack_tunnel
streetwar.vertical_warehouse_arena
prison.util_distantcombat_verylight
prison.util_distantcombat_light
prison.util_distantcombat_heavy
prison.util_antlion_burrows
prison.util_fardrips
prison.util_drips
prison.util_distant_trains
prison.util_radio
prison.util_control_room
prison.citizen_camp
prison.redlight_bunker
prison.outdoor_courtyard
prison.outdoor_courtyard_hvycombat
prison.trainstation
prison.teleport_area
prison.control_room
prison.control_room_simple
prison.combine_wall
prison.util_quiet_cellblock
prison.util_louder_cellblock
prison.larger_cellblock_vlightcombat
prison.larger_cellblock_hvycombat
prison.larger_cellblock_lightcombat
prison.general_hallway_lightcombat
prison.general_hallway_vlightcombat
prison.general_dripping_tunnel
prison.hall_with_burrows
prison.electric_water_room
prison.laundry
prison.watery_hallway
prison.showers
prison.zombie_infested
K_lab.LabSounds
E3_lab.LabSounds
eli_01_lab_main_1
eli_01_elevator_1
eli_01_upperhall_2
eli_01_upperhall_1
eli_01_lowerlab_hall_1
eli_01_lower_corridor_1
eli_01_lower_ravenhall_1
eli_01_lower_ravenhall_2
eli_02_lowerlab_hall_1
eli_02_lower_corridor_1
eli_02_ravenshaft_1
eli_02_ravenshaft_2
eli_02_scrapyard_1
eli_02_scrapyard_2
coast.util_headcrab_canister
coast.util_metalstress
coast.util_shackmetal
coast.util_crumblycliff
coast.util_windgusts
coast.util_fardrips
coast.util_birds
coast.util_lakeshoreline
coast.util_shoreline
coast.util_distant_shoreline
coast.util_antlion_den
coast.general_windy_tunnel
coast.general_tunnel
coast.zombie_tunnel
coast.general_oldwoodbuilding
coast.general_oldwoodbuilding_with_windchimes
coast.combine_controlroom_ambience
coast.general_shoreline Waves crashing, wind gusting, seagulls calling
coast.positional_shoreline
coast.shoreline_with_antlion_dens
coast.bridge_ambient
coast.bridge_shack
coast.cliffside
coast.bridge_concrete_room
coast.generic_ambient_01
coast.distant_shoreline Distant waves breaking
d3_citadel.silence_and_dialog
d3_citadel.util_hits
d3_citadel.util_activity
d3_citadel.util_pods
d3_citadel.deep_dropoff_inside
d3_citadel.pod_vista
d3_citadel.generic
d3_citadel.generic_moody Fairly loud, near-musical Citadel ambience; no combat sounds
d3_citadel.generic_moody2 Quieter Citadel ambience; no combat sounds
d3_citadel.stasis_room
d3_citadel.combine_ball_room
d3_citadel.general_control_room
d3_citadel.alyx_teleport_control_room
d3_citadel.final_portal_chamber
d3_citadel.top_of_teleport_chamber
d3_citadel_01.pipe_entrance
d3_citadel_01.cliffside1
d3_citadel_01.citadel_entrance
d3_citadel.breen_field
d3_citadel.breen_hall
d3_citadel.breen_office
cityvoice_level0 PA system invokes unrest procedures, requests player id
cityvoice_level1 Player is evading capture, cops are summoned
cityvoice_level2 Player convicted of civil disruption, city block on alert
cityvoice_level3 Player convicted of anticivil activity, city block punished
cityvoice_level4 Citizenship revoked, cops fire at will
cityvoice_level5 City looking for player
city_searching_level1
city_searching_level2 Shots fired by/at player, city on alert
city_searching_level3
d1_canals.util_windgusts
d1_canals.util_drips
d1_canals.util_fardrips
d1_canals.util_headcrab_canister
d1_canals.util_shoreline
d1_canals_tunnel01
d1_canals_citystart
d1_canals_citadel
d1_canals_traincanal
d1_canals_traintunnel
d1_canals_watercanal
d1_canals_junkyard
d1_canals_copcanals
d1_truck_pass
d1_canals_barnacle_tunnel
d1_canals_pipe_chamber
d1_canals_cop_alerted
d1_canals.heli_slide_tunnels
d1_canals.heli_attack
d1_canals.drainroom
d1_canals.03copsattackthroughboards
d1_canals.03entrytunnel
d1_canals.steamtunnel
d1_canals.waterpuzzleroom
d1_canals.util_birds
d1_canals.util_critters
d1_canals.util_tunnel_windgusts
d1_canals.util_critters_under_docks
d1_canals.util_toxic_slime
d1_canals.util_industrial
d1_canals.general_dripping_tunnel
d1_canals.general_windy_tunnel
d1_canals.general_watery_tunnel
d1_canals.general_watery_tunnel_shore
d1_canals.redbarn_ambience
d1_canals.floodgate_base_ambience
d1_canals.floodgate_machineroom
d1_canals.shore_and_reeds
d1_canals.spooky_infested_pipe
d1_canals.water_tunnel_with_frogs
d1_canals.windchimes_and_wind
canals_slime_outside
canals_slime_tunnel
canals_tunnel_dry
canals_tunnel_wet
canals_canal_nowater
canals_canal_water
canals_canal_water_industrial
canals_river
canals_river_calm
d1_canals_05_shanty_approach
d1_canals_05_shanty
d1_canals_07_entry_tunnel
d1_canals_07a_warehouse
d1_canals_08a_gun_tunnel_entrance
d1_canals_08a_puzzle_arena
d1_canals_08a_gun_scene
d1_canals_08a_tunnel_exit
canals_canal_water_creaking_wood
canals_canal_water_creaking_metal
d1_canals_08_entry_tunnel
d1_canals_08_reservoir
d1_canals_08_island
d1_canals_08_base_interior