Weapon crowbar: Difference between revisions
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Revision as of 05:30, 16 October 2007
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Entity Description
The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a prop_physics.
In Half-Life 2: Deathmatch, players with a rebel player model will spawn with a crowbar, but not a stunstick.