Func respawnroom: Difference between revisions
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(Recategorized to TF2) |
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==Outputs== | ==Outputs== | ||
* {{o targetname}} | * {{o targetname}} | ||
[[Category:Team Fortress 2 Entities]] |
Revision as of 11:14, 26 September 2007
Entity Description
The func_respawnroom brush-based entity is used to define the areas of a Team Fortress 2 resupply room.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Keyvalues
- Template:Kv targetname
- TeamNum
- <int> The team the respawn room belongs to. 0 = any, 2 = red, 3 = blue
- StartDisabled
- <boolean>
Flags
This entity doesn't have any flags.
Inputs
- Template:I targetname
- SetTeam
- <int> Changes the entity's team.