Talk:VMPI: Difference between revisions
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It's just that I got the good-old ''netvis'' working yesterday on a map for the original Half-Life, and spread over three machines and four processors, it was ''stunningly'' fast. Obviously a few hours later, after the single-machine ''hlrad'' had done its work, I discovered that I'd compiled the wrong map. —'''<font color="#10c010">Cargo Cult</font>''' <sub>([[User:Cargo Cult|info]], [[User talk:Cargo Cult|talk]])</sub> 04:31, 14 Jun 2006 (PDT) | It's just that I got the good-old ''netvis'' working yesterday on a map for the original Half-Life, and spread over three machines and four processors, it was ''stunningly'' fast. Obviously a few hours later, after the single-machine ''hlrad'' had done its work, I discovered that I'd compiled the wrong map. —'''<font color="#10c010">Cargo Cult</font>''' <sub>([[User:Cargo Cult|info]], [[User talk:Cargo Cult|talk]])</sub> 04:31, 14 Jun 2006 (PDT) | ||
Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff. |
Revision as of 22:03, 29 August 2006
Is there any chance of the glue software for VMPI being released for we, the proletariat?
It's just that I got the good-old netvis working yesterday on a map for the original Half-Life, and spread over three machines and four processors, it was stunningly fast. Obviously a few hours later, after the single-machine hlrad had done its work, I discovered that I'd compiled the wrong map. —Cargo Cult (info, talk) 04:31, 14 Jun 2006 (PDT)
Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff.