Perfect Dark Source: Creating a Map: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 16: Line 16:
== Entities ==
== Entities ==


[[Perfect Dark Source: item weaponset|info_player_start]] : The player spawn entity.
[[Perfect Dark Source: info_player_start|info_player_start]] : The player spawn entity.


[[Perfect Dark Source: item weaponset|item_weaponset]] : The weapon spawn entity.
[[Perfect Dark Source: item weaponset|item_weaponset]] : The weapon spawn entity.


[[Perfect Dark Source: item weaponset|trigger_zone]] : Brush entity used on King of the Hill game mode.
[[Perfect Dark Source: trigger_zone|trigger_zone]] : Brush entity used on King of the Hill game mode.


== See Also ==
== See Also ==

Revision as of 13:07, 4 May 2007

Setting up Hammer

Follow the pictures to set up hammer for creating Perfect Dark: Source maps. Each picture has its description.


Step 1
Step 2
Step 3


Step 4
Step 5
Step 6



Entities

info_player_start : The player spawn entity.

item_weaponset : The weapon spawn entity.

trigger_zone : Brush entity used on King of the Hill game mode.

See Also

Weapon Sets

Template:Otherlang:en Template:Otherlang:en:fr