Prime: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (fixed some issues with wording)
Line 3: Line 3:
==Introduction==
==Introduction==


Prime is a FPS RPG Hybrid for the source engine influenced by the Commonwealth Universe by Peter F. Hamilton.
Prime is a FPS RPG Hybrid for the source engine and is under development at Nigredo Studios in Sydney, lead by Adam McKern, with an experienced team composing:
 
The game is under development at Nigredo Studios in Sydney, and is lead by Adam McKern, with an experienced team composing:


* Marcello D’Altilia (Lead Artist & Design Lead)
* Marcello D’Altilia (Lead Artist & Design Lead)
Line 11: Line 9:
* Jun Lee (Lead Animator)
* Jun Lee (Lead Animator)
* Jeff Pitts Audio Design (Audio)
* Jeff Pitts Audio Design (Audio)
* Mike Woods (Voice acting - FVM Narrator)
* John Law (Voice acting - FVM Narrator)
* El Bubo (Voice Acting - Bradley Johnson)


==Planned Features==
==Planned Features==

Revision as of 03:38, 25 January 2007

Nigredo logo scaled.png

Introduction

Prime is a FPS RPG Hybrid for the source engine and is under development at Nigredo Studios in Sydney, lead by Adam McKern, with an experienced team composing:

  • Marcello D’Altilia (Lead Artist & Design Lead)
  • Fei Zhao (Lead Modeller)
  • Jun Lee (Lead Animator)
  • Jeff Pitts Audio Design (Audio)
  • John Law (Voice acting - FVM Narrator)

Planned Features

  • RPG Inventory System
  • PC Bleeding
  • Advanced AI
  • Dynamic Environments
  • Jaw dropping level design in the footsteps of Prime's sister project NightFall

External Links