Npc poisonzombie: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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==Dedicated Console Variables== | ==Dedicated Console Variables== | ||
* ''' | * '''sk_zombie_poison_dmg_spit''' (Default: 20) | ||
: | |||
: <integer> | : <integer> | ||
* '''sk_zombie_poison_health''' (Default: 175) | |||
: <integer> A poison zombie's spawn health. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 02:31, 2 October 2006
Entity Description
Poison zombies, unlike other zombie types, serve as hosts for 1-4 nesting black headcrabs at a time. They usually attack by throwing headcrabs at their target.
In Ravenholm, players usually encountered 1 poison zombie at a time.

Dedicated Console Variables
- sk_zombie_poison_dmg_spit (Default: 20)
- <integer>
- sk_zombie_poison_health (Default: 175)
- <integer> A poison zombie's spawn health.
Keyvalues
- Template:Kv basenpc
- crabcount
- <choices> Crabs in nest - The number of additional black headcrabs the zombie is spawned with besides the controlling headcrab.
Literal Value Description 1 1 Crab 2 2 Crabs 3 3 Crabs