Func illusionary: Difference between revisions
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{{wrongtitle|title=func_illusionary}} | {{wrongtitle|title=func_illusionary}} | ||
==Entity Description== | ==Entity Description== | ||
Obsolete entity from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''. | Obsolete entity from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''. | ||
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* '''_minlight''' | * '''_minlight''' | ||
: <float> The minimum level of ambient light that hits this brush. | : <float> The minimum level of ambient light that hits this brush. | ||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} | ||
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==See Also== | ==See Also== | ||
* [[func_brush]] | * [[func_brush]] | ||
[[Category:Entities]] | |||
[[Category:Entities]][[Category:Brush Entities]] |
Revision as of 00:29, 21 February 2006
Entity Description
Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_brush with its Solidity property set to Never Solid. This entity can be simpler if less functionality is needed though, as it is always non-solid.
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv origin
- Template:Kv renderfields
- Template:Kv shadow
- _minlight
- <float> The minimum level of ambient light that hits this brush.