Template:KV Targetname null: Difference between revisions
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(would be better left unspecified in this case, still can use point_template for example) |
SirYodaJedi (talk | contribs) (Not sure why I removed that) |
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| Line 14: | Line 14: | ||
; {{code|<nowiki>{{KV Targetname null|vbsp only=1}}</nowiki>}} | ; {{code|<nowiki>{{KV Targetname null|vbsp only=1}}</nowiki>}} | ||
{{KV Targetname null|vbsp only=1}} | {{KV Targetname null|vbsp only=1}} | ||
:{{wikinote|As most internal entities except info_lighting are stripped from the entity lump by VBSP ''before'' static props lighting origins are set, this should only be used for info_lighting and TeamSpen's postcompiler entities.}} | |||
; {{code|<nowiki>{{KV Targetname null|hammer only=1}}</nowiki>}} | ; {{code|<nowiki>{{KV Targetname null|hammer only=1}}</nowiki>}} | ||
{{KV Targetname null|hammer only=1}} | {{KV Targetname null|hammer only=1}} | ||
Latest revision as of 19:25, 2 December 2025
See also: {{KV Targetname}}, for entities that exist at runtime
{{KV Targetname null}}
- Name (targetname) <string>
- Name of this entity. Can be used by compile tools as a spotlight target or a prop_static's lighting origin.
Also displayed in Hammer's 2D views and Entity Report.
{{KV Targetname null|vbsp only=1}}
- Name (targetname) <string>
- Name of this entity. Can be used by compile tools as a prop_static's lighting origin.
Also displayed in Hammer's 2D views and Entity Report. No effect in-game. - Wiki Note:As most internal entities except info_lighting are stripped from the entity lump by VBSP before static props lighting origins are set, this should only be used for info_lighting and TeamSpen's postcompiler entities.
{{KV Targetname null|hammer only=1}}
- Name (targetname) <string>
- Name of this entity. Displayed in Hammer's 2D views and Entity Report. No effect in-game, nor in map compilers.