Camera death: Difference between revisions
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{{Ent not in fgd|nolink=1|codeonly=1}} | {{Ent not in fgd|nolink=1|codeonly=1}} | ||
{{this is a |point entity|name=camera_death|game=Black Mesa}} This entity used when player die. In singleplayer, it shows the view from the player's dead body in first person mode. In multiplayer, it shows killer or the player's dead body in third person mode. | {{this is a |point entity|name=camera_death|game=Black Mesa}} This entity used when player die. In singleplayer, it shows the view from the player's dead body in first person mode. In multiplayer, it shows killer or the player's dead body in third person mode. Removed after the player's respawn. | ||
Represented by class <code>CCameraDeath</code>. | Represented by class <code>CCameraDeath</code>. | ||
{{bug|hidetested=1|It can't trigger triggers {{not|{{bms12}}}}.}} | {{bug|hidetested=1|It can't trigger triggers {{not|{{bms12}}}}.}} | ||
Revision as of 02:35, 21 May 2025
camera_death is a point entity available in
Black Mesa. This entity used when player die. In singleplayer, it shows the view from the player's dead body in first person mode. In multiplayer, it shows killer or the player's dead body in third person mode. Removed after the player's respawn.
Represented by class CCameraDeath.