Tf projectile pipe: Difference between revisions
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(-added class hierarchy, cleanup) |
m (Classifying as model entity) |
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{{Ent not in fgd}} | {{Ent not in fgd}} | ||
{{CD|CTFGrenadePipebombProjectile|file1=tf_weapon_grenade_pipebomb.cpp}} | {{CD|CTFGrenadePipebombProjectile|file1=tf_weapon_grenade_pipebomb.cpp}} | ||
{{lang|Tf projectile pipe}}{{this is a| | {{lang|Tf projectile pipe}}{{this is a|model entity|game=Team Fortress 2|name=tf_projectile_pipe}} | ||
==Description== | ==Description== | ||
{{ent|tf_projectile_pipe}} is the projectile fired by [[tf_weapon_grenadelauncher|grenade launchers]]. It is a physics object and explodes either on a timer or when it hits an enemy player or building. | {{ent|tf_projectile_pipe}} is the projectile fired by [[tf_weapon_grenadelauncher|grenade launchers]]. It is a physics object and explodes either on a timer or when it hits an enemy player or building. |
Latest revision as of 04:35, 19 May 2025
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CTFGrenadePipebombProjectile |
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tf_projectile_pipe
is a model entity available in Team Fortress 2.
Description
tf_projectile_pipe is the projectile fired by grenade launchers. It is a physics object and explodes either on a timer or when it hits an enemy player or building.