Bodyque: Difference between revisions
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{{CD|CCorpse|file1=hl2_gamerules.cpp}} | {{CD|CCorpse|file1=hl2_gamerules.cpp}} | ||
{{ent not in fgd|nolink=1|because=it is automatically generated by the game}} | {{ent not in fgd|nolink=1|because=it is automatically generated by the game}} | ||
{{this is a|point entity|name=bodyque|game=Half-Life: Source|game1=Half-Life 2 series|game2=Portal series}} This entity does not do anything. It's advised to not put these directly into a map. | {{this is a|point entity|name=bodyque|game=Half-Life: Source|game1=Half-Life 2 series|game2=Portal series}} This entity does not do anything, being leftover from {{goldsrc|2}}. It's advised to not put these directly into a map. |
Revision as of 10:57, 30 April 2025
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CCorpse |
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bodyque
is a point entity available in Half-Life: Source,
Half-Life 2 series, and
Portal series. This entity does not do anything, being leftover from
GoldSrc. It's advised to not put these directly into a map.
Categories:
- CBaseAnimating
- Point entities
- Non-internal Half-Life: Source entities
- Half-Life: Source entities
- Half-Life: Source point entities
- Non-internal Half-Life 2 series entities
- Half-Life 2 series entities
- Half-Life 2 series point entities
- Non-internal Portal series entities
- Portal series entities
- Portal series point entities