This article's documentation is for anything that uses the Source engine. Click here for more information.

Hammer updateignorelist: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(its position in the world irrelevant so it's logical entity)
 
Line 1: Line 1:
{{CD|CWC_UpdateIgnoreList|file1=wcedit.cpp}}
{{CD|CWC_UpdateIgnoreList|file1=wcedit.cpp}}
{{this is a|point entity|name=hammer_updateignorelist}} It specifies entities that are to be ignored by the {{cmd|hammer_update_safe_entities}} console command. Enter the targetnames of entities that you want to exclude into the list of fields here. Several of these may exist in a map.
{{this is a|logical entity|name=hammer_updateignorelist}} It specifies entities that are to be ignored by the {{cmd|hammer_update_safe_entities}} console command. Enter the targetnames of entities that you want to exclude into the list of fields here. Several of these may exist in a map.


== Keyvalues ==
== Keyvalues ==

Latest revision as of 04:41, 29 April 2025

C++ Class hierarchy
CWC_UpdateIgnoreList
CBaseEntity
C++ wcedit.cpp

hammer_updateignorelist is a logical entity available in all Source Source games. It specifies entities that are to be ignored by the hammer_update_safe_entities console command. Enter the targetnames of entities that you want to exclude into the list of fields here. Several of these may exist in a map.

Keyvalues

IgnoredName 01 (IgnoredName01) to IgnoredName 16 (IgnoredName16) <targetname>
Do not send this entity's information back to hammer during hammer_update_safe_entities

See also