Template:Hl1 kv renderfields: Difference between revisions

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(Nah, it's possible to use bmodels on non-brush ents, so it makes sense to have that note regardless)
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| 16 || Hologram (Distort + fade)
| 16 || Hologram (Distort + fade)
|}
|}
{{KV|intn=rendermode|Render Mode|choices|[[Render Modes|Render Mode]] to use.}}
{{KV|intn=rendermode|Render Mode|choices|[[Render modes (GoldSrc)|Render Mode]] to use.}}
:{| class=standard-table
:{| class=standard-table
! Value || Description
! Value || Description

Latest revision as of 10:48, 23 April 2025

Render FX (renderfx) <choices>
Render FX mode to use, for special effects.
Value Description
0 Normal
1 Slow Pulse
2 Fast Pulse
3 Slow Wide Pulse
4 Fast Wide Pulse
5 Slow Fade Away
6 Fast Fade Away
7 Slow Become Solid
8 Fast Become Solid
9 Slow Strobe
10 Fast Strobe
11 Faster Strobe
12 Slow Flicker
13 Fast Flicker
14 Constant Glow
15 Distort
16 Hologram (Distort + fade)
Render Mode (rendermode) <choices>
Render Mode to use.
Value Description
0 Normal
1 Color
2 Texture
3 Glow
4 Solid
5 Additive
Render Amount (0-255) (renderamt) <integer>
Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque. If render mode is solid, then all values except 0 are opaque.
Render Color (R G B) (rendercolor) <color255>
Color to use by the specified render mode.
Also used on brush entities to control the speed of scrolling textures; see func_conveyor for more information.