Template:O LeadGoalBase: Difference between revisions
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Deprecated (talk | contribs) m (Added to Output Templates category) |
m (→top: Substituted IO templates) |
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{{minititle|AI_LeadGoal}} | {{minititle|AI_LeadGoal}} | ||
{{ | {{O|OnArrival|Fired when NPC reaches the lead point. (Player may still be behind)}} | ||
{{ | {{O|OnArrivalDone|Fired when NPC has played out any arrival speech.}} | ||
{{ | {{O|OnSuccess|Fired when NPC achieves the goal.}} | ||
{{ | {{O|OnFailure|Fired when NPC fails to achieve the goal.}} | ||
{{ | {{O|OnDone|Fired when NPC completes behavior (any post-success or fail acting is complete).}}<noinclude> | ||
[[Category:Output Templates|LeadGoalBase]] | [[Category:Output Templates|LeadGoalBase]] | ||
</noinclude> | </noinclude> |
Latest revision as of 13:12, 21 April 2025
AI_LeadGoal:
- OnArrival
- Fired when NPC reaches the lead point. (Player may still be behind)
- OnArrivalDone
- Fired when NPC has played out any arrival speech.
- OnSuccess
- Fired when NPC achieves the goal.
- OnFailure
- Fired when NPC fails to achieve the goal.
- OnDone
- Fired when NPC completes behavior (any post-success or fail acting is complete).