Template:O LeadGoalBase
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AI_LeadGoal:
- OnArrival
- Fired when NPC reaches the lead point. (Player may still be behind)
- OnArrivalDone
- Fired when NPC has played out any arrival speech.
- OnSuccess
- Fired when NPC achieves the goal.
- OnFailure
- Fired when NPC fails to achieve the goal.
- OnDone
- Fired when NPC completes behavior (any post-success or fail acting is complete).