Template:O LeadGoalBase
AI_LeadGoal:
OnArrival
- Fired when NPC reaches the lead point. (Player may still be behind)
OnArrivalDone
- Fired when NPC has played out any arrival speech.
OnSuccess
- Fired when NPC achieves the goal.
OnFailure
- Fired when NPC fails to achieve the goal.
OnDone
- Fired when NPC completes behavior (any post-success or fail acting is complete).