Ai changehintgroup: Difference between revisions
		
		
		
		
		
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==Inputs==  | ==Inputs==  | ||
{{  | {{I|Activate|Change the hint group.}}  | ||
[[Category:AI]]  | [[Category:AI]]  | ||
Latest revision as of 07:46, 21 April 2025
| CAI_ChangeHintGroup | 
ai_changehintgroup  is a   point entity  available in all 
 Source games.
It changes or adds a specific hint group to an NPC or hint node.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Name to search for (SearchName) <target_name_or_class>
 - A targetname, classname, or name of a hint group.
 
- Search Type (SearchType) <choices>
 - How to search for the entities to change.
- 0: Entity Name
 - 1: Classname
 - 2: Old Hint Group
 
 
- Search Radius (Radius) <float>
 - Radius to search (0 searches entire map).
 
- New Hint Group (NewHintGroup) <string>
 - New hint group to add to the entities meeting search criteria.
 
- Hint Limit Nav (hintlimiting) <boolean>
 - Limits NPC to using specified hint group for navigation requests, does not limit local navigation.
 
Inputs
- Activate
 - Change the hint group.