Trigger ping detector: Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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==Outputs== | ==Outputs== | ||
{{ | {{O|OnOrangePlayerPinged|Fired when the orange player has pinged inside the trigger.}} | ||
{{ | {{O|OnBluePlayerPinged|Fired when the blue player has pinged inside the trigger.}} | ||
{{O Targetname}} | {{O Targetname}} | ||
[[Category:Sensor Brush Entities]] | [[Category:Sensor Brush Entities]] | ||
Latest revision as of 22:05, 20 April 2025
trigger_ping_detector is a brush entity available in
Portal 2. It fires an output when the pingtool is used in its region.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnOrangePlayerPinged
- Fired when the orange player has pinged inside the trigger.
- OnBluePlayerPinged
- Fired when the blue player has pinged inside the trigger.