Info elevator floor: Difference between revisions
Jump to navigation
Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
m (→Outputs: Substituted IO templates) |
||
| Line 6: | Line 6: | ||
== Outputs == | == Outputs == | ||
{{ | {{O|OnReachedFloor|Fired when an elevator reaches this floor.}} | ||
Revision as of 22:04, 20 April 2025
| CInfoElevatorFloor |
info_elevator_floor is a point entity available in ![]()
Left 4 Dead series and
Insurgency. It marks an elevator floor. It is only compatible with a func_elevator.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnReachedFloor
- Fired when an elevator reaches this floor.