Template:KV Source 2 Transform: Difference between revisions
		
		
		
		
		
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{{minititle|Source 2 Transform}}  | <onlyinclude>{{minititle|Source 2 Transform}}  | ||
{{KV|Origin|intn=origin|coordinates|The world space origin of the entity.}}  | {{KV|Origin|intn=origin|coordinates|The world space origin of the entity.}}  | ||
{{KV|Angles|intn=angles|angles|The pitch, yaw, roll orientation of the entity.}}  | {{KV|Angles|intn=angles|angles|The pitch, yaw, roll orientation of the entity.}}  | ||
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{{KV|Transform Locked|intn=transform locked|boolean|Lock the transform at its current value, preveting the transform of the node from being modified.}}  | {{KV|Transform Locked|intn=transform locked|boolean|Lock the transform at its current value, preveting the transform of the node from being modified.}}  | ||
{{KV|Force Hidden|intn= force hidden|boolean|Visually hides the entity from the viewports. The Outliner pane will still list hidden entities.}}  | {{KV|Force Hidden|intn= force hidden|boolean|Visually hides the entity from the viewports. The Outliner pane will still list hidden entities.}}  | ||
{{KV|Editor Only|intn=editor only|boolean|Entity is only displayed in Hammer and will not appear in game.}}  | {{KV|Editor Only|intn=editor only|boolean|Entity is only displayed in Hammer and will not appear in game.}}</onlyinclude>  | ||
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[[Category:KeyValue Templates|Source 2 Transform]]  | [[Category:KeyValue Templates|Source 2 Transform]]  | ||
Revision as of 14:02, 29 March 2025
Source 2 Transform:
- Origin (origin) <coordinates>
 - The world space origin of the entity.
 
- Angles (angles) <angles>
 - The pitch, yaw, roll orientation of the entity.
 
- Scale (scales) <vector>
 - The x, y, z scales of the entity. Not all entities can use this.
 
- Transform Locked (transform locked) <boolean>
 - Lock the transform at its current value, preveting the transform of the node from being modified.
 
- Force Hidden (force hidden) <boolean>
 - Visually hides the entity from the viewports. The Outliner pane will still list hidden entities.
 
- Editor Only (editor only) <boolean>
 - Entity is only displayed in Hammer and will not appear in game.