$texrendermode (GoldSrc): Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{stub}} {{this is a|QC command|engine=GoldSrc|name=$texrendermode}} Not avail Set a special rendering mode on the specified texture. Available options (some require {{svensdk|2}}'s StudioMDL (GoldSrc): * additive * chrome * flatshade * fullbright * masked") |
SirYodaJedi (talk | contribs) No edit summary |
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{{this is a|QC command|engine=GoldSrc|name=$texrendermode}} Not avail Set a special rendering mode on the specified texture. | {{this is a|QC command|engine=GoldSrc|name=$texrendermode}} Not avail Set a special rendering mode on the specified texture. | ||
Available options (some require {{ | Available options (some require {{scsdk|2}}'s [[StudioMDL (GoldSrc)|StudioMDL]]: | ||
* additive | * additive | ||
* chrome | * chrome | ||
Revision as of 09:46, 25 March 2025
$texrendermode is a QC command available in all
GoldSrc games. Not avail Set a special rendering mode on the specified texture.
Available options (some require
Sven Co-op SDK's StudioMDL:
- additive
- chrome
- flatshade
- fullbright
- masked