Resource list (Source): Difference between revisions
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Note:You don't have to precache the BSP, .txt, RES, AIN, or NAV file. They're already precached by the game automatically.
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http://stas.mail15.com | http://stas.mail15.com | ||
[[ResMaker]] | [[ResMaker]]: http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374 | ||
[[category:Level design]] [[category:Glossary]] | [[category:Level design]] [[category:Glossary]] |
Revision as of 03:40, 22 May 2006
A RES file accompanies a BSP file when the map uses custom content. The RES's filename is the same as the map's and the only difference is its extension which is .res. It contains something like:
"Resources" { "materials/materialsubfolder/material name.vmt" "file" "materials/materialsubfolder/material name.vtf" "file" }

There's a couple of programs out there to help with this:
RESGen is a tool to create RES files for Half-Life: http://www.thezproject.org/projects.php?pid=2
BSP2RES is a tool to create RES files for Counter Strike SOURCE: http://stas.mail15.com
ResMaker: http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374