Template:KV BmNewLightCookieSpot: Difference between revisions
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Warning:This is one of the most expensive features, use wisely.
Note:If value lower than 1 - you'll get message in the developer console:
Note:If value lower than 1 - you'll get message in the developer console:
MyGamepedia (talk | contribs) No edit summary |
MyGamepedia (talk | contribs) No edit summary |
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*0: Disabled | *0: Disabled | ||
*1: Enabled}} | *1: Enabled}} | ||
{{KV|ScrollSpeedU|intn=fScrollSpeedU|float|Scrolling speed along Y axis. | {{KV|ScrollSpeedU|intn=fScrollSpeedU|float|Scrolling speed along Y axis.}} | ||
{{KV|ScrollSpeedV|intn=fScrollSpeedV|float|Scrolling speed along X axis.}} | |||
}} | |||
{{KV|ScrollSpeedV|intn=fScrollSpeedV|float|Scrolling speed along X axis. | |||
}} |
Revision as of 06:17, 23 February 2025
- ShadowFOV (ShadowFOV) <float>
- Fov used by shadowmap camera for this light. Keep it 0 to use Outer angle as the fov.
- Enable Texture Light (bTexLight) <choices>
- Sets lightcookie (texture lights) state, enabled or disabled.
- 0: Disabled
- 1: Enabled
Examples

- Texture name for TexLight (texName) <string>
- Determines which texture will use the light source. Lightcookies are using .vtf (not .vmt) texture from files (just like env_projectedtexture).
.Enable Prop Only Mode (bNegLight) <choices>- Deprecated.
Sets prop only mode, which supposed to disable shadows for world geometry. Doesn't work. The same effect can be achieved with shadow pass settings.- 0: Disabled
- 1: Enabled
- TexCookieFramesX (TexCookieFramesX) <integer>
- Number of frames in 1 row of atlas.

TexCookieFramesX for LightSpot - class C_NewLightSpot CookieName - TEXTURENAME.vtf is 0. Are you sure this light is using texcookie? If yes then set this property to at least 1.
- TexCookieFramesY (TexCookieFramesY) <integer>
- Number of frames in 1 column of atlas. Also sets scale for texture, with 2 and higher it allows TexCookieFps to animate texture.

TexCookieFramesY for LightSpot - class C_NewLightSpot CookieName - TEXTURENAME.vtf is 0. Are you sure this light is using texcookie? If yes then set this property to at least 1.
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- TexCookieFps (TexCookieFps) <float>
- Frame rate for animation. This entity divides texture into several parts (their count is indicated in TexCookieFramesY) and changes them in a specific sequence.
- Tex Cookie Scroll Mode (bTexCookieScrollMode) <choices>
- Sets texture scrolling function state, enabled or disabled. ScrollSpeedU and ScrollSpeedV sets scrolling speed and direction.
- 0: Disabled
- 1: Enabled
- ScrollSpeedU (fScrollSpeedU) <float>
- Scrolling speed along Y axis.
- ScrollSpeedV (fScrollSpeedV) <float>
- Scrolling speed along X axis.