Template:KV BmNewLightShadowPasses: Difference between revisions

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*0: YES
*0: YES
*1: NO}}
*1: NO}}
{{KV|ShadowPass_AlphaTest|intn=m_bSRO__Trans|choices|Do we want to render alpha tested objects in shadow passes for this light ?
{{KV|ShadowPass_AlphaTest|intn=m_bSRO__Trans|choices|Do we want to render models with transparency materials in shadow passes for this light ? Objects with transparency can cast shadows if your model includes a material without transparency.
*0: YES
*0: YES
*1: NO}}
*1: NO}}

Revision as of 08:57, 29 January 2025


ShadowPass_Brush (m_bSRO_Brush) <choices>
Do we want to render world geometry in shadow passes for this light ? Doesn't affect bmodels.
  • 0: YES
  • 1: NO
ShadowPass_StaticProp (m_bSRO_StaticProp) <choices>
Do we want to render prop_static in shadow passes for this light ? This also affect bmodels.
  • 0: YES
  • 1: NO
ShadowPass_DynProp (m_bSRO_DynProp) <choices>
Do we want to render dynamic models in shadow passes for this light ?
  • 0: YES
  • 1: NO
ShadowPass_AlphaTest (m_bSRO__Trans) <choices>
Do we want to render models with transparency materials in shadow passes for this light ? Objects with transparency can cast shadows if your model includes a material without transparency.
  • 0: YES
  • 1: NO