Screenspace General: Difference between revisions

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(Created page with "{{LanguageBar}} '''{{code|screenspace_general}}''' is a shader available since {{orangebox|2}} that is intended to draw screenspace meshes with customizable pixel shader, textures and constants. An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk%20screenspace%20shaders sdk_screenspace_shaders]. == Parameters == {{todo|These are documented in the SDK above.}}")
 
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'''{{code|screenspace_general}}''' is a shader available since {{orangebox|2}} that is intended to draw screenspace meshes with customizable pixel shader, textures and constants.
'''{{code|screenspace_general}}''' is a shader available since {{orangebox|2}} that is intended to draw screenspace meshes with customizable pixel shader, textures and constants.


An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk%20screenspace%20shaders sdk_screenspace_shaders].
An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk_screenspace_shaders sdk_screenspace_shaders].


== Parameters ==
== Parameters ==
{{todo|These are documented in the SDK above.}}
{{todo|These are documented in the SDK above.}}

Revision as of 13:13, 17 December 2024

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screenspace_general is a shader available since Orange Box branch Orange Box branch that is intended to draw screenspace meshes with customizable pixel shader, textures and constants.

An SDK to easily create custom pixel shaders for any Source game is available here: sdk_screenspace_shaders.

Parameters

Todo: These are documented in the SDK above.