Template:KV SystemLevelChoice: Difference between revisions
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{{see also|{{t|KV DXLevelChoice}}}} | |||
{{Strings notice}} | {{Strings notice}} | ||
{{tip|call {{para|nofgd|1}} to mark these KVs as !fgd.}} | {{tip|call {{para|nofgd|1}} to mark these KVs as !fgd.}} |
Revision as of 12:05, 12 November 2024
See also: {{KV DXLevelChoice}}

This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.
Please follow the format on this subpage(s) to add translations.

|nofgd=1
to mark these KVs as !fgd.- Minimum / Maximum Effect Details Level (mincpulevel / maxcpulevel) <integer choices> (in all games since
)
- Don't render for players with Effect Details levels that exceed the minimum or maximum.
|
- Minimum / Maximum Shader Details Level (mingpulevel / maxgpulevel) <integer choices> (in all games since
)
- Don't render for players with Shader Details levels that exceed the minimum or maximum.
|
See also: cpu_level / gpu_level convars