Info timescale controller: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{This is a|point entity|name=info_timescale_controller|game=Black Mesa|sprite=Info_target.png}} This is {{code|host_timescale}} controller entity. {{code|host_timescale}} is one of the console commands that controlls time, with this you can slow down or speed up time.
{{This is a|point entity|name=info_timescale_controller|game=Black Mesa|sprite=Info_target.png}} This is {{code|host_timescale}} controller entity. {{code|host_timescale}} is one of the console commands that controlls time, with this you can slow down or speed up time.
{{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}}
{{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}}
{{bug|The value saves after a death, level transition or level change via console.}}
{{bug*|The value saves after a death, level transition or level change via console.}}
{{confirm|Is it used in the {{bms|4}} campaign ?}}
{{confirm|Is it used in the {{bms|4}} campaign ?}}
{{back |Black Mesa Level Creation}}
{{back |Black Mesa Level Creation}}


== Keyvalues ==
== Keyvalues ==
{{KV BaseEntity}}
{{KV Targetname}}


== Inputs ==  
== Inputs ==  
{{IO|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}}
{{I|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}}
{{IO|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}}
{{I|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}}
{{I BaseEntity}}
 
== Outputs ==
{{O BaseEntity|}}

Revision as of 01:42, 26 September 2024

Info target.png

info_timescale_controller is a point entity available in Black Mesa Black Mesa. This is host_timescale controller entity. host_timescale is one of the console commands that controlls time, with this you can slow down or speed up time.

Warning.pngWarning:This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.
Icon-Bug.pngBug*:The value saves after a death, level transition or level change via console.
Confirm:Is it used in the Black Mesa Black Mesa campaign ?
Black Mesa Level Creation

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

SetTimescale <floatRedirectInput/float>
Sets the value of host_timescale.
RestoreTimescale <void>
Restores the value of host_timescale back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.